Video Games and Their Influence on the Learning Process
Keywords: Gamification, learning, soft skills, video games
Article no: 12
Pages 117-125
Keywords: Gamification, learning, soft skills, video games
Article no: 12
Pages 117-125
Keywords: Games, children, preschool education, pedagogue, research
Article no: 62
Pages 645-652
Keywords: Educational games, immersion, involvement, playability, usability, virtual reality
Article no: 82
Pages 713-721
Keywords: Massive multiplayer online role-playing games, innovation.
Article no: 64
Pages 562-573
Keywords: Ethnopedagogy, enlargement technology, methods of intellectual development, national games
Article no: 90
Pages 663-669
Keywords: Computer games, gamification, intellectual data analysis, serious games, selection of candidates, selection methods.
Article no: 203
Pages 1922-1929
Keywords: Peoples of the Caucasus, Chechens, game culture, games, gender aspect
Article no: 290
Pages 2190-2195
Keywords: Computer games, algorithmical thinking, teacher training
Article no: 30
Pages 320-331
Keywords: ASD, Improvisational theatre activities and games, school inslusion, social interaction
Article no: 50
Pages 497-510
Keywords: Physical education lessons, game method, competition method, motivation, dynamic games.
Article no: 22
Pages 178-184
Keywords: Hearing impairments, school physical education, movement games, respiratory function
Article no: 3
Pages 16-25
Keywords: Well-being, self-awareness, social interaction, online games, primary school children
Article no: 34
Pages 324-333
Keywords: Balance; children; games; Y Balance Test
Article no: 44
Pages 320-325
Keywords: Olympic Games, Olympic legacy, scorecard, territorial tourist product, tourist destination.
Article no: 57
Pages 528-539
Keywords: Logic-mathematical games, pre-school education, questionnaire, Romania.
Article no: 65
Pages 630-637
Keywords: Fencing, Olympic Games, sport and performance.
Article no: 3
Pages 18-28
Keywords: Active methods of training, business games, game technologies, high education.
Article no: 125
Pages 1161-1172
Keywords: Computer games; serious games; business management; business simulation games
Article no: 125
Pages 1016-1024
Keywords: Exercise games, integration, mixed group, role-playing games, stories
Article no: 1
Pages 1-12
Keywords: Business games, game models, game principle, game theory, management theory, statistical models
Article no: 83
Pages 678-686
Keywords: Cultural tradition, ethnosport, revival, national sports games, event
Article no: 194
Pages 1472-1478
Keywords: Distributed leadership, student self-determination, school Olympic Games, school sports work, social partnership, and project
Article no: 51
Pages 396-402
Keywords: Physical-education class; non-formal motor-actuating games; development of the pupils’ personality traits
Article no: 66
Pages 542-551
Keywords: History Education; Children; Digital Media; Serious Games; Mobile Games
Article no: 123
Pages 1000-1007
Keywords: Olympic sport, public sport participation, Olympic Games, performance, physical activity
Article no: 65
Pages 528-532
Keywords: Olympic Games, improvisation, mental training
Article no: 39
Pages 307-315
Keywords: Complex construct of self-confidence, сonscious leadership, essential skills, internal mental processes, self-leadership, transformation psychological games
Article no: 18
Pages 145-152
Keywords: Preschooler, will, arbitrariness, activity, outdoor games, motor-game activity
Article no: 62
Pages 463-469
Keywords: Classification, computer games, entertainment, the English language, video games
Article no: 18
Pages 179-185
Keywords: Personal resource, deviant behavior, obsession with computer games
Article no: 2
Pages 8-14
Keywords: Teenagers, addiction, personal features, multiplayer online role-playing games.
Article no: 26
Pages 201-208
Keywords: New childhood, education, games, computer technology
Article no: 78
Pages 669-676
Keywords: Social media, death groups, Russian teenage and youth, subculture, suicide culture, suicidal games
Article no: 23
Pages 209-221
Keywords: Men’s Artistic Gymnastics, athletic performance, Olympic Games.
Article no: 43
Pages 325-331
Keywords: Educational games, elementary education, game attributes, gamified learning
Article no: 52
Pages 547-559
Keywords: Sports; innovation; Olympic Games; TV broadcasting
Article no: 10
Pages 66-73
Keywords: Scientific education; mathematical education; STEM education; playful learning; world board games; non-formal education
Article no: 19
Pages 178-191
Keywords: Quality of life, health, sports, sport games, efficiency
Article no: 22
Pages 158-162
Keywords: Card games, Cartedinal, observation protocols, pilot study
Article no: 71
Pages 796-804
Keywords: Digital games, instruction, metacognitive reading strategies, primary school, reading attitude, technology
Article no: 62
Pages 677-685
Keywords: : Children, design activity, digital games, gamification, learning approach
Article no: 32
Pages 399-411
Keywords: Education, education for life, physical education, dynamic games
Article no: 7
Pages 56-66
Keywords: Art game, serious game, aesthetics of digital games
Article no: 20
Pages 220-228