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Assessing The Actors’ Readiness To Educational Cooperation In The Age Of Digitalization

Table 1:

Types Description of interactions
Biotic- Biotic Symbiotic: conducting joint research (Zooniverse), events, communication with experts within professional communities, any other collective activity leading to the development of communication and self-organization competencies. Competitive: organizations, experts and students compete with each other within their “kind”. Parasitic: the appropriation of other people's intellectual result, self-plagiarism.
Biotic- Abiotic Symbiotic: the implementation of collective projects, the creation of consortia and associations, international educational programs using e-learning (MIT Open CourseWare, Shodor), the organization of webinars, online conferences (Skype). Personnel search (Hays, Kellyservices), skills development services (Youtube, iTunes, TED). Competitive: automation of functions previously performed manually (CRM, Learning assessments system, recommender systems, BI and AI) leads to a reduction in the number of jobs.
Abiotic- Biotic Symbiotic: actors can use technology platforms to host publicly accessible content (Udacity.com, BBC Learning English). The shared use of digital devices, software and technologies (RFID, Wi-FI, Bluetooth 5, Robots, Big data, Blockchain, Social Networks, IoT) allows creating complex socio-technical systems, such as smart university and smart campus to introduce the successful experience to other universities. Competitive: the need to connect various devices and protocols from different manufacturers leads to more complex infrastructure and its management (MDM, ESB, BYOD). Organizations that can build IT infrastructure more efficiently than others (EAP) gain an advantage.
Abiotic- Abiotic Symbiotic: various services are used together, providing each other with computing and hardware resources (Cloud and Edge Computing), data, creating a shared technological environment (MOOC-platforms, BYOD, IoT, M2M applications). Competitive: applications of various developers compete with each other in terms of content quality, usability, reliability, payment method, etc. (Coursera, EdX, Apple Store, Google Play). Parasitic: distribution of unlicensed content, for example, through social networks and its replication using ICT tools. The complexity of managing multiple services (Cybersecurity).
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