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Inclusivity of Thematic Park as a Public Space in Bandung City

Table 1:

Variables Sub-variables Weight Bandung City Square Ujung Berung Square Superhero Park Film Park
Access to Activities range of activity and behaviour 0,167 3,0 3,0 2,0 3,0
community presence in the third space 0,167 3,0 3,0 2,0 3,0
space flexibility according to user need 0,167 2,0 3,0 2,0 3,0
the perceived ability of the place to do and accommodate various activities 0,167 1,6 1,7 1,1 1,6
visitor's perception of the suitability of the design 0,167 1,9 1,8 1,9 2,0
economic activities 0,167 1,8 1,9 2,0 1,8
access to activities score 1 2,2 2,4 1,8 2,4
Physical Access the existence of a gate control device for public spaces: padlocks, fences, etc.; 0,2 3,0 3,0 3,0 2,0
operating hours in public spaces 0,1 3,0 3,0 2,0 2,0
design elements prevent use of space 0,2 3,0 3,0 3,0 3,0
perception of park users about the ease of access to the park 0,5 2,1 1,8 2,3 2,0
physical access score 1 2,6 2,5 2,6 2,2
Social Access the presence of symbols to exclude specifics activities/people 0,125 3,0 3,0 3,0 3,0
the presence of surveillance/CCTV cameras, security officers, guides, intimidation and invasion of privacy 0,125 2,0 2,0 3,0 3,0
visibility of public space 0,125 3,0 3,0 3,0 2,0
visual and physical connections and openness to adjacent roads or spaces 0,125 3,0 3,0 3,0 2,0
perception of intimidating instruments 0,125 2,7 2,9 2,7 2,9
perception of the presence of signs causes discomfort 0,125 2,5 2,4 2,6 2,7
emotional bonds between place and user 0,125 0,8 0,7 0,7 0,7
safety perception 0,125 2,1 2,1 2,1 2,0
social access score 1 2,4 2,4 2,5 2,3
User’s profile presence of people of all ages 0,25 3,0 3,0 2,0 2,0
comparison of the number of men and women 0,25 3,0 3,0 3,0 3,0
presence of people from various levels of education and income 0,25 3,0 3,0 2,0 2,0
the presence of people with disabilities 0,25 0,0 0,0 0,0 0,0
user’s profile 1 2,3 2,3 1,8 1,8
Inclusivity scores 2,4 2,4 2,2 2,2
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