Media Education Project |
Resources |
Project Objective |
Visualization maps in Computer Science learning |
MindMeister, Linoit, Miro |
Development of visualization maps for some Computer Science units as a way of capturing ideas in the form of diagrams, keywords, definitions, signs, examples, conclusions, etc. There is meaning-making, the development of the ability to highlight the main points in the text, create their contexts, including digital ones through the maps |
Reference signals and scribing in Computer Science |
Powtoon, YouTube |
Development of reference signals in some sections of the Computer Science course through the method proposed by V.F. Shatalov (Postnikov & Andrienko, 2013), presenting the content in brief and appealing to associative memory. Use of video scribing as a new format for depicting reference signals based on visualization of information which is created as an effect: FAST, MODERN, PRECISE |
Interactive dialogues in Internet communication |
Online Test Pad |
Building Interactive Dialogues in Computer Science Learning through Internet Communications |
Digital learning resources for professional and meaningful activities |
eTreniki, Stepik, StoryJumper, Thinglink, Quizlet, Online Test Pad |
Development of digital learning resources for professional and meaningful activities through literacy of dealing with digital resources, project literacy, various forms of self-expression using digital tools |
Digital learning resources for studying Computer Science Information and Computer Technologies in Professional Activity for university students |
LearningApps, Thinglink, Online Test Pad |
Exploring Internet services and using them to create digital learning resources for studying the course Computer Science and Computer Technologies by developing interactive posters, interactive exercises, and interactive tests |
Integrating digital learning products on interactive sticker boards |
Linoit, LearningApps, Online Test Pad, Stepik, StoryJumper |
Presenting a media education project as an integration of digital educational products on interactive sticker boards |