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Are You Ready, Student? Assessing Undergraduate Readiness on Gamified Classroom

Table 3:

Frequency Percent Valid Percent Cumulative Percent
Valid 2.00-2.49 2 4.0 4.0 4.0
2.50-2.99 2 4.0 4.0 8.0
3.00-3.49 11 22.0 22.0 30.0
3.5-4.00 35 70.0 70.0 100.0
Total 50 100.0 100.0
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