The Use Of Virtual Interactive Game In Kinetotherapy Activity
Table 2:
| Subject | Number of points/item | Total points/ subject | Satisfaction level | ||||||
| Item 1 | Item 2 | Item 3 | Item 4 | Item 5 | Item 6 | Item 7 | |||
| Subject 1 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 21 | 100% |
| Subject 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 21 | 100% |
| Subject 3 | 3 | 3 | 3 | 3 | 1 | 3 | 3 | 19 | 90.47% |
| Subject 4 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 21 | 100% |
| Subject 5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 21 | 100% |
| Total points/item | 15 | 15 | 15 | 15 | 13 | 15 | 15 | 103 | 98.09% |
