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Using Gamification Elements At Every Lifecycle Stage Of Cloud System Client Service

Table 1:

Lifecycle of cloud system’s client service Possible gamification elements
Attraction of the user Countdown; Motivational design; Scheduled or random event; Website invigoration
Service evaluation Easter eggs; Motivational design; Reward; Social network; Voting
Capturing user interest Customization; Endless games; Feedback; Newsfeeds; Notifications; Progress-bar; Social network; The possibility of achieving roles
User training Achievement; Disincentives (fine); Media simulator (or tutorials); Reward; Virtual economy
Subscription payment Achievement; Countdown; Virtual economy
Support Challenges and competition; Feedback; Management; Social component of games (team discovery)
User retention Achievement; Challenges and competition; Game-illusion; Leader boards; Meta games; Progress-bar; Reward; Virtual economy
Influence on the user Achievement; Easter eggs; Game-illusion; Reward; Social component of games (team discovery); Social network
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