| The Purpose of the Research |
Quantity |
Percentage |
| communication in social networks |
865 |
78% |
| reading news |
568 |
51% |
| searching and downloading music and games |
544 |
49% |
| network games |
422 |
38% |
| buying goods |
344 |
31% |
| searching for advice on life issues |
256 |
23% |
| viewing announcements (sports and cultural events) |
215 |
19% |
| searching for information about institutions or organizations |
200 |
18% |
| buying tickets |
168 |
15% |
| studying (Skyping with a tutor or online courses) |
108 |
10% |
| searching for information about future education or a job |
89 |
8% |