Item |
Issue |
D |
N |
A |
SA |
M |
SD |
Interpretation Level |
B1 |
The i-Kalam App prototype learning system is interesting to use |
|
110% |
550% |
440% |
4.3 |
0.67 |
High |
B2 |
The i-Kalam App prototype platform is easy to use |
|
330% |
440% |
330% |
4.0 |
0.81 |
High |
B3 |
The security system in the application prototype is good |
110% |
|
770% |
220% |
4.0 |
0.81 |
High |
B4 |
The use of command language is understandable |
|
|
550% |
550% |
4.5 |
0.52 |
High |
B5 |
Attractive design/ layout of the i-Kalam App interface |
|
330% |
440% |
330% |
4.0 |
0.81 |
High |
B6 |
Ease of navigation makes it easy to browse the i-Kalam App |
|
220% |
550% |
330% |
4.1 |
0.73 |
High |
B7 |
The convenience of a voice dictionary makes searching easy |
|
440% |
220% |
440% |
4.0 |
0.94 |
High |
B8 |
The type of writing corresponds to the presentation |
110% |
110% |
440% |
440% |
4.1 |
0.99 |
High |
B9 |
The audio provided is clear |
110% |
110% |
330% |
550% |
4.1 |
1.28 |
High |
B10 |
The recorded audio follows the recording |
110% |
110% |
330% |
550% |
4.2 |
1.03 |
High |
B11 |
The scoreboard function in gamification is appropriate |
110% |
220% |
330% |
440% |
4.0 |
1.05 |
High |
B12 |
The point function in gamification is appropriate |
110% |
110% |
440% |
440% |
4.1 |
0.99 |
High |
B13 |
The function of levels in gamification is appropriate |
|
110% |
550% |
440% |
4.3 |
0.67 |
High |
B14 |
The function of trophies/ budges in gamification is appropriate |
|
330% |
330% |
440% |
4.1 |
0.87 |
High |
B15 |
The time restriction function in the game is appropriate |
|
330% |
330% |
440% |
4.1 |
0.87 |
High |
B16 |
The feedback function in the evaluation of the recorded voice is appropriate |
110% |
220% |
330% |
440% |
4.0 |
1.05 |
High |
B17 |
The i-Kalam App works to improve Arabic speaking skills |
|
|
440% |
660% |
4.6 |
0.51 |
High |
B18 |
The i-Kalam App is an innovation in learning to speak Arabic. |
|
220% |
220% |
660% |
4.4 |
0.84 |
High |