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I-Kalam: A CEFR Based Mobile Gamification App for Arabic Speaking Skills

Table 2: Mobile technology theme evaluation

Item Issue D N A SA M SD Interpretation Level
A1 The mobile technology hardware used in learning i-Kalam speaking skills is suitable 330% 770% 4.7 0.48 High
A2 Mobile technology is easily adapted to self-directed learning environments 330% 770% 4.7 0.48 High
A3 Your mobile technology is a concept of learning without boundaries and time limits. 110% 990% 4.9 0.31 High
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